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Nov 29, 2014 · When I'm doing the same actions through Wwise without an activated plug-in or Wwise with activated Auro-3D plugin, I do not get this effect. It seems like the orientation of the listener (rotation on x-axis) is not taken into account, the sound is not changing while moving the mouse up- or downwards; it stays the same.

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using UnityEngine; // To use this script, attach it to the GameObject that you would like to rotate towards another game object. // After attaching it, go to the inspector and drag the GameObject you would like to rotate towards into the target field. // Move the target around in the scene view to see the GameObject continuously rotate towards it. public class Example : MonoBehaviour { // The ...

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Unity is the ultimate game development platform. Use Unity to build high-quality 3D and 2D games, deploy them across mobile, desktop, VR/AR, consoles or the Web, and connect with loyal and enthusiastic players and customers.

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How to rotate a camera around the object in Unity at runtime around 1 axis, in this case, y-axis at any speed you want. This is a very simple method useful ...

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Sep 27, 2018 · Rotating camera around an object by touch while , I simply want the camera to rotate freely around Y axis, while limiting rotation around X axis to around 40 degrees up, and to almost floor down. I tried to get rotating camera around an object by using touch, and I managed to get it to work with rotating around Y axis (horizontally).

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Sep 22, 2018 · 4. Make sure Freeze Rotation X and Y are checked in the Rigidbody 5. Enter the Play Mode and press Space. Expected result: Cube rotates around the local Z axis Actual result: Cube rotates around the World Z axis. Reproducible with: 2017.4.11f1, 2018.1.9f2, 2018.2.9f1, 2018.3.0b3, 2019.1.0a2 The first rotation is rotates everything (including the axes) about the initial (global) axes, the second rotation rotates about the axes established by the first rotation. So in your case, the second rotation is rotating about a Y axis which has itself been rotated by 45 degrees about the global X axis.

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